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← GameTranslatorAI Devlog

Devlog #1 – Multi-Provider Support Complete

Hello everyone,

Since the First Look post, I have been working on one of the biggest planned features for GameTranslatorAI: multi-provider AI support.

I'm happy to say that OpenAI, Claude (Anthropic), and Gemini support have now been integrated into the application.

Users can now choose which AI provider they want to use for translation and switch between providers directly inside the application using their own API keys.

One challenge was making sure provider switching would not disrupt existing translation projects. I wanted users to be able to experiment with different models without losing their work.

To solve this, changing the AI provider no longer affects previously translated lines. Users can switch between OpenAI, Claude, and Gemini at any time while keeping their existing translations intact. New translations will simply continue using the selected provider.

This makes it possible to:

  • Start a project with one provider and continue with another
  • Compare translation quality between different models
  • Choose the best balance between cost, speed, and quality
  • Continue large projects without restarting progress

This update also lays the foundation for future provider integrations and additional AI models.

GameTranslatorAI continues to move closer to its first public release. Current development is focused on improving the overall user experience, expanding language support, and preparing the application for larger-scale testing.

Thank you to everyone following the project and providing feedback. More updates coming soon.